01 / Profile
你好,我是ASAKAWA KAEDE,你也可以叫我枫。
我不会把自己定义为传统的全栈开发者。
比起堆砌代码,我更着迷于捕捉灵感爆发的瞬间。
工作流通常始于一个稍纵即逝的灵感——我试图将其描绘并创造为现实。
我不喜欢按部就班,而是追求在结构中表达出流动的生命力,
在理性构建的世界里,试着去保留那份感性的冲动。
Hello, my name is ASAKAWA KAEDE, you can also call me KAEDE.
I do not define myself as a traditional full-stack developer.
Rather than just stacking code, I am more obsessed with capturing the moment when inspiration strikes.
My workflow usually begins with a fleeting idea—I attempt to sketch it out and bring it into reality.
Refusing to follow the beaten path, I pursue the vitality that flows within the structure.
In this rationally constructed world, I try to retain that emotional impulse.
02 / Capabilities
Languages
Frontend
Backend & Tools
Audio
- Dolby Atmos Mixing & Rendering
- Stereo Audio Remastering
- Dynamic Range Restoration
03 / Projects
Dolby Encoder GUI
AUDIO DEV为复杂的杜比全景声编码流程赋予一个直观、可视化的控制台。 Giving a complex Dolby Atmos encoding workflow an intuitive, visual console.
Soundscape
EXPERIMENT沉浸式声景构建,探索听觉空间与情感的连接。 Immersive soundscape construction, exploring the connection between auditory space and emotion.
UVR Headless Runner
AUDIO DEV / AI于寂静处,音轨解构,赋声以纯粹之形。 In the quietude, audio tracks deconstruct, bestowing pure form upon sound.
Internal Recorder
AUDIO DEV让系统声音的捕捉变得像呼吸一样自然。在复杂与简单之间,选择后者。 Making system audio capture as natural as breathing. Between complexity and simplicity, choosing the latter.
Kokoro Engine
AI / DESKTOP屏幕之上,赋予虚拟角色以心跳、记忆与凝视。 On screen, granting virtual characters a heartbeat, memory, and gaze.
04 / Audio Works
NERX修复企划 NERX Repair Plan
背景: Background: 在当下的响度战争中,音乐的起伏被无情压缩。我们听到的往往是“响亮”的波形,而非“呼吸”的音乐。 In the current loudness war, the dynamics of music are ruthlessly compressed. What we hear is often a 'loud' waveform, not 'breathing' music.
目标: Objective: 利用杜比全景声(Dolby Atmos)的高宽容度,解构原有分轨,重建动态余量。 Leveraging the high headroom of Dolby Atmos to deconstruct original stems and rebuild dynamic range.
监听:
Monitoring:
Logic Pro -> AirPods Pro 2 (Head Tracking On).
确保在消费级设备上也能传递出录音棚级别的临场感。
Ensuring studio-level presence is delivered even on consumer devices.